The Initial Pitch (week 25)

Jemas initial benefits and problems list (2018) 
We want to find new ways of working for the future that will
inspire and enhance the skills of designer and cutter while helping solve the problem of fabric waste and ecological impact.

VR (or AR) would allow a cutter to drape in real time on a stand without actually using any fabric.

This could be viewed from all angles in real time in the same VR space by a designer anywhere in the world, adjustments made, decisions on fit and fabric enacted instantly with the touch of a button. The technology could then be integrated with patterning software to digitally take apart the toile, make a pattern and send to factory.

It would fuse the skills of an already talented workforce with technology that already exists (albeit in multiple forms)

Tilt brush has proven the possibilities of intuitive artist creation in VR.
Marvelous designer/Optitex already have fabric draping engines used for 3D simulation of 3D patterns. Combining all these separate technologies into one program is possible.

Haptics such as Gloveone are in development and would enable the user to actually feel the virtual fabric - pinning and cutting exactly as they would on a stand.

Immediate intuitive  interface means there is no complicated software to try and learn before anything can be created.

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